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The Game Animator's Guide to Maya
阅读量:4231 次
发布时间:2019-05-26

本文共 1055 字,大约阅读时间需要 3 分钟。

版权声明:原创作品,允许转载,转载时请务必以超链接形式标明文章原始出版、作者信息和本声明。否则将追究法律责任。 - topmvp

The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:

*Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview
*Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors
*Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more
*True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animatorswalk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
http://rapidshare.com/files/53686064/0470038578.zip
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